Stereoscopic video chroma key processing using NVIDIA CUDA

نویسنده

  • Jaroslaw Sagan
چکیده

In this paper, I use the NVIDIA CUDA technology to perform the chroma key algorithm on stereoscopic images. NVIDIA CUDA allows to process parallel algorithms on GPU. Input data are stereoscopic images with the monochromatic background and the destination background image. Output data is the combination of inputs by using the chroma key. I compare the algorithm efficiency between the GPU and CPU execution.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Real-time Novel Rendering Architecture for 3d Display

This paper proposed the novel rendering architecture based on GPU massive multithreading for generating multi-view content to 3D display. With the input of 2D plus depth images, this system can support stereoscopic display as well as auto-stereoscopic one. In order to achieve real-time and high quality depth image based rendering (DIBR), anti-aliasing pixel rendering, unoccupied pixel inpaintin...

متن کامل

Accelerating QDP++ using GPUs

Graphic Processing Units (GPUs) are getting increasingly important as target architectures in scientific High Performance Computing (HPC). NVIDIA established CUDA as a parallel computing architecture controlling and making use of the compute power of their GPUs. CUDA provides sufficient support for C++ language elements to enable the Expression Template (ET) technique in the device memory domai...

متن کامل

Discrete Cosine Transform for 8x8 Blocks with CUDA

In this whitepaper the Discrete Cosine Transform (DCT) is discussed. The two-dimensional variation of the transform that operates on 8x8 blocks (DCT8x8) is widely used in image and video coding because it exhibits high signal decorrelation rates and can be easily implemented on the majority of contemporary computing architectures. The key feature of the DCT8x8 is that any pair of 8x8 blocks can...

متن کامل

Curve-Fitting on Graphics Processors Using Particle Swarm Optimization

Curve fitting is a fundamental task in many research fields. In this paper we present results demonstrating the fitting of 2D images using CUDA (compute unified device architecture) on NVIDIA graphics processors via particle swarm optimization (PSO). Particle swarm optimization is particularly well-suited to implementation on graphics processors using CUDA as each CUDA thread can be made to mod...

متن کامل

Advanced Visualization and Interactive Applications in the Immersive Cabin

We present a visualization and interaction framework for the Immersive Cabin (IC), which is a 5-wall CAVE-like immersive 3D environment. The back-end rendering is provided by a cluster of 5 workstations with 2 NVIDIA Quadro GPUs each. We utilize a pair of projectors for each wall and an external LCD shutter system that is synchronized with active stereo glasses. Each workstation produces a sync...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • Annales UMCS, Informatica

دوره 13  شماره 

صفحات  -

تاریخ انتشار 2013